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GAME
An endless runner game created in 2 weeks.
Any textures and backgrounds were hand painted in Photoshop.
Models were created and assigned textures in Blender, then imported to Unity.
Responsible for all aspects.
ANIMATION
Character monologue of a retired shark warrior recounting the war.
Many props and backgrounds exist as 2d paintings, while specific props are modeled and textured.
Responsible for all aspects.


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